Air Jordan 1 Editor
WebGL Experimental
This was a purely experimental project. This was created several years ago out of a desire to make a cool customizer for a shoe.
The shoe was modeled using Blender and I made sure to even out the UV's so that textures would scale uniformly on any shoe material. To make the editor easy to understand for users, I developed small icon that represented parts of the shoe. Clicking the icons would trigger a blue emissive reaction on the part's material as feedback that it is active. You can then edit material or color for the part. You could do this for all parts I created for the shoe (including stitches).